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ATMOS5.POV
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1996-07-08
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//
// POV-Ray(tm) 3.0 tutorial example scene.
// Copyright 1996 by the POV-Ray Team
//
#version 3.0
global_settings { assumed_gamma 2.2 }
camera {
location <0, 6, -20>
look_at <0, 6, 0>
angle 48
}
atmosphere {
type 1
samples 10
distance 20
scattering 0.3
aa_level 3
aa_threshold 0.1
jitter 0.2
}
light_source { <0, 15, 0> color red .7 green .7 blue .7 shadowless }
light_source {
<-5, 15, 0> color rgb <1, 0, 0>
spotlight
point_at <-5, 0, 0>
radius 10
falloff 15
tightness 1
atmospheric_attenuation on
}
light_source {
<0, 15, 0> color rgb <0, 1, 0>
spotlight
point_at <0, 0, 0>
radius 10
falloff 15
tightness 1
atmospheric_attenuation on
}
light_source {
<5, 15, 0> color rgb <0, 0, 1>
spotlight
point_at <5, 0, 0>
radius 10
falloff 15
tightness 1
atmospheric_attenuation on
}
plane { z, 10
pigment { checker color rgb<1, 0, 0> color rgb<0, 1, 0> }
hollow
}